![]() Nascar the Game 2011 Review: Car Handling & Physics I have also seen another driver other than Carl Edwards do a back flip after winning which is kind of silly. The chance to do donuts gets old after awhile and watching the victory lane celebration does too. The celebration presentations are more corny than anything. It is really time consuming to scroll through these “cards” to make your selections. They use a card graphic to display tracks and drivers. The menu interface is something I don’t really care for. There is no rear-view mirror on your screen but you do have a little radar to show where you are in relation to other cars…but it does take some getting used to. The physics of the cars when they touch aren’t the most realistic but I realize it is a video game and you can only do so much. Wrecks and damage to the cars are modeled OKAY at best. When you are up to speed it really feels like you are going 140+mph unlike some other racing games. The tracks look beautiful and are presented nicely during the pre-race show. The cars are modeled nicely and the paint schemes are spot on. The developers at Eutechnyx really put together an eye-pleasing game from the graphics stand point. Nascar the Game 2011 Review: Graphics & Interface Jennifer Jo Cobb, Danica Patrick, and Ryan Truex are featured but are drivers that have not competed in real-life. The game includes 43 drivers although not all of them are true Sprint Cup Series drivers. ![]() ![]() The game features the 22 tracks that the Nascar Sprint Cup Series competes on including Kentucky Speedway. It was the first Nascar game to be released since EA Sports relinquished the Nascar license. Nascar the Game 2011 was released on March 29th 2011. Nascar the Game 2011 Review: Introduction ![]()
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